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  1. Sweethearts

    Shawley was tired. She'd spent a lot of the days working between Arcadian construction and Bhasir woodworks, taking in as much as she could learn. Her somewhat vague goal was to build for the mine, to support Hugon and Carl, to feel almost irreplaceable. This was a remnant of teachings from her ship, where every individual was unique and important, but none so special that they couldn't be replaced.

    The Geroo leant up against Carl, her black fur almost invisible in the late evening ...
  2. "I have to get out of here...", thoughts on how to make characters leave play.

    A rather specific problem I see is that people need to leave play, and are stuck for reasons as to how they should leave.

    Under roleplay ettiquette, number 11, it says as a sub-point:

    Players can remove their characters from the scene in a variety of ways, such as going to the bathroom, taking a short walk for fresh air, etc. It is up to the player to get the characters out of play in a reasonable manner. Players that AFK for longer than 15 minutes in any IC channel might
    ...

    Updated 12-17-2018 at 07:32 AM by Stritchy

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  3. Jalcena: A return from home

    Valaria... an adopted girl... technically.

    I'm not sure what to do. My avenues are closing off, my ass of a brother hates Val. Most of my friends don't like her either. I went to Bin, took up her offer that if I fell on hard times, she'd let me stay for a little bit... and the bitch was staring at us the whole time. We didn't steal a thing. I gave her gold, even... fuck.

    I was going to drop a bomb for Val. Her hand is still that dingo hand, I haven't found Endy yet either. ...
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